“Are you bored of online games with dull chores and boar genocide?” – I mean, that’s awfully specific. I think the developers have an underlying issue with classic MMOs and subsequently the killing of pigs.
Jokes aside, you guys have been asking for World of Kings and Era of Legends for a long while now. I did World of Kings last week, and this week I plan on bringing you a first impressions video on Era of Legends.
I know I’m a little late to the party, but I couldn’t get this to work on an emulator so gave up for a little while.
WHAT IS ERA OF LEGENDS?
From what I can tell, it’s a pretty traditional seeming MMORPG. It’s open-world – or at the very least, as open-world as mobile games ever are.
The developers explain the game as being a “wonderful fantasy universe” and admittedly, that’s pretty much what it is.
I don’t think it’s really anything ground-breaking or exceptional – but it’s a very traditional MMO on mobile devices. And that’s a good thing. Traditional games are never bad.
The story has you going on an adventure to fight off hordes of demons, dragons and more while hacking your way through waves of enemies.
There’s a lot of story to be had – and a lot of voice acting, all completely in English.
Granted the actual voice acting doesn’t match the in-game text half the time so that threw me off a little and the voice acting quality itself was.. questionable.
Probably average by mobile standards, but I’ve heard some great English dubs of mobile games.. at least, like, once or twice.
HOW IS THE COMBAT?
It’s not bad.
The game auto-locks on to every monster for you so there’s no need to swing your attacks around blindly, meaning that the combat is not action-oriented.
Is that difficult to find in a mobile MMO? Are there no action combat mobile MMOs on the market these days other than like.. Black Desert Mobile?
Honestly, there is an auto-combat and auto-pathing feature in-game, like in most mobile games.
I had auto-play enabled for various parts of the game because I was a little bored with it, but whenever I had the opportunity to engage more than 1 or 2 targets at a time, I disabled auto-combat and attempted to fight myself.
Because I feel that combat makes a game worth playing – or is at least part of what does. I know a lot of you feel the same way as well.
Thankfully the combat once auto-play was disabled was pretty damn good – for a mobile game. I only had a few skills but they were impactful and looked pretty good, too!
CLASSES AND CHARACTER CREATION?
Speaking of my skills, I ended up going Mage because.. well, Mage is what I roll in every game, pretty much ever. I like shooting things with fireballs and slowly watching my enemies burn alive.
There are 9 classes in total, however: Paladin, Druid, Archer, Witch, Assassin, Priest, Mage, Shaman, and finally, the Warrior.
Each class has their own distinct race. We got Humans, Elves, uh.. smaller Humans, really tiny Humans, Orcish guys? Undead.. troll things. Iunno. There’s a lotta weird races.
Unfortunately, even though this is an MMO – and traditionally in MMOs, even on mobile devices, there’s a semblance of character customization.. I didn’t see any.
You have a pre-determined appearance and.. yeah, that’s it. You just.. go in with how you look, no possible alterations at all which was kinda disappointing.
Honestly, the game is pretty good. It’s nothing great – graphically it’s attractive, the character models are detailed and it’s fully voiced in English.
The lack of customization in-game was highly disappointing because I love customizing my character. Not being able to customize my character how I want left her looking like half a dozen other characters you see running around.
The combat was pretty basic, and having an auto-combat feature made it possible for me to just automatically engage enemies while browing Youtube.
That’s what the auto-play did in general, actually. I was only necessary to essentially forward the conversations, and… that was it. So look back at my phone, click “skip scene,” every other minute, and end up 10 levels higher.
That was my experience in-game.