Harbingers: Last Survival is an Interesting RPG

Harbingers: Last Survival is an Interesting RPG

Harbingers is a surprisingly popular, highly rated RPG. 50,000 reviewers with an average of 4.5 stars? This must be one of the best rated games I’ve played in months.
Yet at the same time, I really didn’t find myself really being taken by it.

So, let’s start off by saying that at the beginning of the game… well, okay, there’s actually no introduction. You’re just thrown directly into a tutorial.
They go through explaining how to attack, how to place characters into your party, how to upgrade. You know, the norm.
Then they just throw you into battles after battle, with some story to go along with it to kind of break the monotony.
There was a lot of text, and I mean a lot. But it was more or less just the same couple characters going back and forth about zombies – which is the premise of the game. There are zombies. We kill zombies.
At least that’s what I think it’s about. The actual translation is pretty bad – something I haven’t come across in a while. But hey, that’s fine. How many people actually consume story in mobile games anyway, right?

Unfortunately the combat was also pretty basic. While there was an auto-play mode, combat itself consisted of the following: Each of your characters auto-attack until they can use their one single skill, and then you click them, get the special effect, and continue to auto-attack until either the enemy dies or you use another skill.
So, I mean the game is definitely hands-off friendly. And for a mobile title I guess that’s kind of a good thing?
It is a Gacha game – you have a billion different characters you can recruit and use in battle, each with their own unique fighting styles. Interestingly, the characters are actually voiced over in English.
While the story is completely unvoiced, each character I recruited would have a voice line applicable to their personality.

I dunno. The game really lacked diversity for me. You had the same back-drops for the first half hour, you had the same monster types, everything seemed pretty low-effort.
While the game definitely has the potential to improve, I just didn’t feel at all motivated to continue through it.
And if you’re bored to tears while playing a game, obviously you should stop. So I did, and I promptly removed it from my phone.

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