Eternal Magic – My Thoughts on the New MMORPG

Eternal Magic - My Thoughts on the New MMORPG

This has been a long time coming.
I’ve been asked repeatedly over the last couple weeks to PLEASE do a video on Eternal Magic.
Unfortunately I’d been caught up with prior engagements, but as Eternal Magic has just officially launched I thought it’d be a good opportunity to finally dip my feet into the waters a little.

There’ve been a ton of content creators pushing out videos for the game recently, but I never expected that upon logging into the game for the first time I’d see so many new players running around the beginning area.
So often games fail to get off the ground after their launch but on my journey to level 25 I saw nothing but populated areas.
Every new area I explored while leveling I was in direct competition with other players for monster kills.
Ever new settlement I happened upon, I saw other players running around completing the very same quests I was on.

The main city – or what I can only assume is the main city was absolutely packed with players. So much so that upon loading into the area for the very first time my computer dropped some frames while attempting to load them all.
And I’ll admit, although I only had a very basic brown horse.. seeing some of the mounts people were riding around was pretty damn cool.

Eternal Magic is a brand new traditional-themed free-to-play MMORPG.
It utilizes a tab-target combat system like Final Fantasy XIV and World of Warcraft, and honestly, the combat is incredibly fluid.
These days whenever I hear “tab-target” I automatically jump to the conclusion that it’s going to be clunky or slow, but as you can see from the gameplay, as a Mage, I had the ability to be ever on the move.
I’m a fan of mobile magic classes. I get that traditionally mages are supposed to remain completely still when casting.
Often they’re the harder-hitting class, so allowing them to have the mobility to not only dodge boss AoEs but to also keep their distance from other players in PvP is a little unfair.
However, in Eternal Magic I get to live out my dream of being a tiny mobile turret, much to the dismay of my enemies.

Speaking of classes, I actually almost forgot to talk about them.
There are 6 in total: The Knight, Spellblade, Mage, Assassin, Gunslinger, and finally the Priest.
MrsStix traditionally plays healer in like.. every game we ever play together because she’s a nurse in real life so she has this thing about holding people’s lives in her hands.
That way if people are idiots, she can let them die. Okay, maybe not. She’s much nicer than that. I’m the kinda person that would let people die for being an idiot – she’d save them regardless.
But that’s why we’re married: She’s so contrastingly different to me that it makes me a better person.. and her a worse one.
Surprisingly she opted to go Spellblade though, while I went Mage. I went around shooting fireballs at everyone, whereas she did magic tricks with her sword. But it worked out.

The game is developed by Duoyi – a company out of China. It’s published in the West by Russian publisher 101xp.
I haven’t played too many Chinese MMOs with the exception of Perfect World, Moonlight Blade and Revelation Online but let me tell you, it’s very reminiscent of a Chinese MMO.
Let me elaborate a little.
In South Korean MMOs, their focus is on how visually stunning the game looks while forgetting that a good looking game is great, but a game that plays well and is filled with content is better.
They’re normally generic copy-paste MMOs that don’t offer anything new to the genre.
In Chinese MMOs, their focus is on providing a plethora of content – but it’s often at the expense of grinding.
They normally employ auto-pathing and are much more difficult in terms of content.

Eternal Magic is absolutely packed with players. When I first did a video on the game I had no idea it would be as popular as it is right now.
It utilizes a very fluid form of tab-target combat that is significantly better than some of the other MMOs released recently like DK Online or Guardians of Ember.
I didn’t make it too far through the game – only level 25? 26 I think as I wanted to push an early-look of the game out as soon as I could to give you guys my impressions of early-game.
If you’re all interested in me taking a deeper look into it, I’d be more than happy to. The game seems like a pretty traditional MMO as far as early-game looks and I’m definitely interested in moving further into it.
I do play on the North American server so if you guys do as well, you should shoot me a message. I’m in need of a guild and I’d love to tackle dungeons and PvP in a group of people that I know so this would be an awesome opportunity.

  • author image
    Tyson Reply
    Oct 5, 2019 @ 10:37 am

    Gave it a try shortly after this article went up :). Not really my cup of tea due to the auto pathing, extensive cash shop and what seemed to be a widespread issue of optimization during cutscenes and when rotating the camera. I will give it another look in a couple of months. Thanks for covering it so I had the chance to try another new MMO!

    • author image
      ByteStix Reply
      Oct 5, 2019 @ 16:28 pm

      No problem, man! I didn’t have optimization issues but I did mention there was a lotta auto-pathing! haha, Chinese MMOs love auto-pathing!

  • author image
    Michael McCarthy Reply
    Oct 5, 2019 @ 15:25 pm

    The game will not download. Is it not possible yet?

  • author image
    Michael McCarthy Reply
    Oct 5, 2019 @ 16:04 pm

    I was having issues with downloading this game. these are the steps I took:
    1. Create Account
    2. Verify account
    3. Now Download (Winning) 😛

  • author image
    Allwynd Reply
    Oct 7, 2019 @ 21:44 pm

    The game blatantly steals assets from both GW2 and WoW and it’s also riddled with P2W before it even officially launched.

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